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#=== DXOpal::Sprite::CollisionCheck
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#[] DXOpal::Image
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[] DXOpal::RemoteResource
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#[]= DXOpal::Image
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_add_matter_body DXOpal::Sprite
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#_collidable? DXOpal::Sprite::CollisionCheck
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#_collides? DXOpal::Sprite::CollisionCheck
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#_collision_area DXOpal::Sprite::CollisionCheck
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#_draw_raw_image DXOpal::Image
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#_image_data DXOpal::Image
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_img DXOpal::Window
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_init DXOpal::Window
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_init DXOpal::Input
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#_init_collision_info DXOpal::Sprite::CollisionCheck
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_init_mouse_events DXOpal::Input
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_init_touch_events DXOpal::Input
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_klass_name DXOpal::RemoteResource
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_load DXOpal::RemoteResource
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_load DXOpal::Image
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_load DXOpal::SoundEffect
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_load DXOpal::Sound
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_load_resources DXOpal::RemoteResource
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_loop DXOpal::Window
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#_matter_body DXOpal::Sprite::Physics
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_matter_engine DXOpal::Sprite
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_matter_runner DXOpal::Sprite
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_matter_sprites DXOpal::Sprite
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#_move DXOpal::Input::Touch
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#_move_matter_body DXOpal::Sprite::Physics
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#_move_to_matter_body DXOpal::Sprite::Physics
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_on_tick DXOpal::Input
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_pressing_keys DXOpal::Input
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#_put_image_data DXOpal::Image
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#_released DXOpal::Input::Touch
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#_released_at DXOpal::Input::Touch
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#_resize DXOpal::Image
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#_rgb DXOpal::Image
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#_rgba DXOpal::Image
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#_rgba_ary DXOpal::Image
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#_spec_str DXOpal::Font
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_update_touch_info DXOpal::Input
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#aabb DXOpal::Sprite::CollisionArea::Base
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#absolute DXOpal::Sprite::CollisionArea::Base
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#absolute1 DXOpal::Sprite::CollisionArea::Base
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#absolute_norot_pos DXOpal::Sprite::CollisionArea::Circle
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#absolute_norot_poss DXOpal::Sprite::CollisionArea::Rect
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#absolute_pos DXOpal::Sprite::CollisionArea::Point
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#absolute_pos DXOpal::Sprite::CollisionArea::Circle
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#absolute_poss DXOpal::Sprite::CollisionArea::Rect
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#absolute_poss DXOpal::Sprite::CollisionArea::Triangle
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#add DXOpal::SoundEffect
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add_class DXOpal::RemoteResource
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#alpha DXOpal::Sprite
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#angle DXOpal::Sprite
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audio_context DXOpal::Sound
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bgcolor DXOpal::Window
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bgcolor= DXOpal::Window
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#blend DXOpal::Sprite
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#box DXOpal::Image
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#box_fill DXOpal::Image
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#canvas DXOpal::Image
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#center_x DXOpal::Sprite
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#center_y DXOpal::Sprite
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#check DXOpal::Sprite::CollisionCheck
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#check DXOpal::Sprite::CollisionCheck::ClassMethods
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#circle DXOpal::Image
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#circle? DXOpal::Sprite::CollisionArea::Circle
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#circle_fill DXOpal::Image
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clean DXOpal::Sprite
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#clear DXOpal::Image
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#collides? DXOpal::Sprite::CollisionArea::Triangle
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#collides? DXOpal::Sprite::CollisionArea::Rect
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#collides? DXOpal::Sprite::CollisionArea::Circle
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#collides? DXOpal::Sprite::CollisionArea::Point
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#collision DXOpal::Sprite::CollisionCheck
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#collision_enable DXOpal::Sprite::CollisionCheck
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#collision_sync DXOpal::Sprite::CollisionCheck
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#compare DXOpal::Image
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#ctx DXOpal::Image
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#data DXOpal::Input::Touch
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#decoded DXOpal::Sound
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default DXOpal::Font
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default= DXOpal::Font
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draw DXOpal::Window
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#draw DXOpal::Sprite
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#draw DXOpal::Image
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draw DXOpal::Sprite
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draw_box DXOpal::Window
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draw_box_fill DXOpal::Window
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draw_circle DXOpal::Window
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draw_circle_fill DXOpal::Window
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draw_ex DXOpal::Window
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#draw_ex DXOpal::Image
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#draw_font DXOpal::Image
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draw_font DXOpal::Window
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draw_line DXOpal::Window
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draw_pause_screen DXOpal::Window
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draw_pixel DXOpal::Window
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#draw_rot DXOpal::Image
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draw_rot DXOpal::Window
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draw_scale DXOpal::Window
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#draw_scale DXOpal::Image
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draw_triangle DXOpal::Window
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draw_triangle_fill DXOpal::Window
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enqueue_draw DXOpal::Window
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#fill DXOpal::Image
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#fontname DXOpal::Font
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fps DXOpal::Window
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fps= DXOpal::Window
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#get_width DXOpal::Font
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height DXOpal::Window
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#height DXOpal::Image
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height= DXOpal::Window
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#hit DXOpal::Sprite::CollisionCheck
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hsl2rgb DXOpal::Image
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#id DXOpal::Input::Touch
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#image DXOpal::Sprite
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#image= DXOpal::Sprite
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#initialize DXOpal::Font
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#initialize DXOpal::Input::Touch
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#initialize DXOpal::Sprite::CollisionArea::Rect
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#initialize DXOpal::Image
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#initialize DXOpal::Sprite::CollisionArea::Circle
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#initialize DXOpal::Sprite::CollisionArea::Triangle
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#initialize DXOpal::Sprite::CollisionArea::Point
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#initialize DXOpal::Sprite
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#initialize DXOpal::Sound
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#inspect DXOpal::Sprite::CollisionArea::Rect
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#inspect DXOpal::Input::Touch
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key_down? DXOpal::Input
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key_push? DXOpal::Input
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key_release? DXOpal::Input
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keyevent_target DXOpal::Input
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keyevent_target= DXOpal::Input
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#line DXOpal::Image
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load DXOpal::Image
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#load DXOpal::Image
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load_resources DXOpal::Window
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#loaded DXOpal::Image
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#loaded? DXOpal::Image
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loop DXOpal::Window
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matter_enabled? DXOpal::Sprite
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matter_tick DXOpal::Sprite
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mouse_down? DXOpal::Input
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mouse_push? DXOpal::Input
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mouse_release? DXOpal::Input
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mouse_x DXOpal::Input
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mouse_y DXOpal::Input
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new_touches DXOpal::Input
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#onload DXOpal::Image
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pause DXOpal::Window
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paused? DXOpal::Window
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#physical_body= DXOpal::Sprite::Physics
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#play DXOpal::Sound
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#promise DXOpal::Image
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#r DXOpal::Sprite::CollisionArea::Circle
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real_fps DXOpal::Window
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register DXOpal::RemoteResource
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#released? DXOpal::Input::Touch
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#require Top Level Namespace
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#require_remote Top Level Namespace
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resume DXOpal::Window
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#scale_x DXOpal::Sprite
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#scale_y DXOpal::Sprite
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#set_color_key DXOpal::Image
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#shot DXOpal::Sprite::CollisionCheck
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#size DXOpal::Font
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#slice DXOpal::Image
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#slice_tiles DXOpal::Image
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#sprite DXOpal::Sprite::CollisionArea::Base
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#stop DXOpal::Sound
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touch_down? DXOpal::Input
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touch_push? DXOpal::Input
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touch_release? DXOpal::Input
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touch_x DXOpal::Input
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touch_y DXOpal::Input
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touches DXOpal::Input
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#transback DXOpal::Sprite::CollisionArea::Base
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#transback1 DXOpal::Sprite::CollisionArea::Base
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#triangle DXOpal::Image
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#triangle_fill DXOpal::Image
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#type DXOpal::Sprite::CollisionArea::Point
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#type DXOpal::Sprite::CollisionArea::Base
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#type DXOpal::Sprite::CollisionArea::Circle
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#type DXOpal::Sprite::CollisionArea::Rect
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#type DXOpal::Sprite::CollisionArea::Triangle
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update DXOpal::Sprite
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#vanish DXOpal::Sprite
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#vanished? DXOpal::Sprite
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#visible DXOpal::Sprite
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#width DXOpal::Image
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width DXOpal::Window
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width= DXOpal::Window
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#x DXOpal::Sprite
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x DXOpal::Input
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#x DXOpal::Input::Touch
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y DXOpal::Input
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#y DXOpal::Sprite
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#y DXOpal::Input::Touch
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#z DXOpal::Sprite